System Shock Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

System Shock Wiki
Advertisement

Weapons are essential for surviving the challenges of the UNN Von Braun and UNN Rickenbacker.

List by type[]

Tools[]

Non-standard items that can be used as weapons (well, one of them can).
Weapon Damage Damage type Requirements
Normal None
Power-dependent Psi 1

Standard Weapons[]

Conventional kinetic energy weapons
Weapon Damage Damage type Ammunition Capacity Requirements
Normal .45 bullets 12 Standard Weapons 1
Normal Shotgun shells Standard Weapons 3
Normal .45 bullets: Standard, Armor Piercing, Anti Personnel Standard Weapons 6

Energy Weapons[]

Battery-powered ranged weapons
Weapon Damage Damage type Ammunition Capacity Requirements
Energy Energy Energy Weapons 1
Normal Energy Weapons 4
Agility 3
Magnetic (only works on robots) Energy Energy Weapons 6

Heavy Weapons[]

Because UNN Marines don't know the meaning of irony
Weapon Damage Damage type Penetration Ammunition Capacity
Grenade-dependent Grenades Heavy Weapons 1
Stasis Prisms Heavy Weapons 3
Strength 3
Explosive Prisms Heavy Weapons 6
Strength 4

Exotic Weapons[]

All the things the annelids brought in.
Weapon Damage Damage type Ammunition Capacity Requirements
Normal Exotic Weapons 1
Research 4
Annelid Worms Exotic Weapons 4
Research 5
Annelid Worms Exotic Weapons 6
Research 6
Strength 3
Agility 3
Player arsenal in System Shock 2
Advertisement